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Applied Math for Games
Home
Conventions and RTFM
Introduction to Javascript
History
Getting Started
Variables and Constants
Data Types
Debugging
Basic Math
Booleans and Decisions
Loops
Functions
Objects
Arrays
p5.js Basics
Getting Started
Drawing Shapes
User Input
Images, Text, and Sound
Animation
Debugging
Examples and Resources
Advanced JS Techniques
Callback Functions
Array Methods FTW
Classes
Javascript Object Notation
Fetching Data
Destructuring
Spread and Rest Syntax
Staying Up To Date
Numbers
Family Tree of Numbers
Vectors
Numeric Representation
Numeral Systems
Game Dev Math
Randomness
Coding Vectors
Forces
Trigonometry
Calendar - Applied Math 1
Calendar - Applied Math 2
Course Calendar - Applied Math for Games 2
Module 1 - Trigonometry
Trigonometry
Module 2 - Scaling, Rotation, and Translation
Module 3 - Structured Data and Consuming JSON
Module 4 - Voxel Playgrounds
Module 5 - JSON + Voxels = ?